Swing is another major oversight – which also makes the BeatStep feel more like a software product rather than hardware product. Swing can be set per-sequence, but not on the hardware. You have to launch the editor and adjust it; it’s non real-time. Bottom Line: Hugely Powerful Controller and Software, Great Value, Limited Sequencer (...)
The problem is, that sequencer experience is still incomplete. You get 16 steps: no more, no chaining, no “B” sequence. Arturia even pitches this as a companion to the iPad, but the iPad has easily half a dozen step sequencers that best this one. And the issue with being unable to change step or pattern length easily is a big minus. Add to that the inability to set swing from the main panel, and this feels like it just isn’t a fully-formed sequencer. It’s a nice extra on a fantastic controller, but not the standalone sequencer some of us hoped for. I expect some of this to be improved in a firmware update.
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The BeatStep is not capable of routing anything analog except for its CV and Gate connections, and these only know how to handle MIDI note information. There is no signal path for LFOs or other control signals to be output from the BeatStep.
Dat laatste vond ik dus wel jammer, en vroeg me af of dit via updates geimplementeerd werd? Ook geen manier om de velocity te editen (wel in te spelen via de pads)
In het online lezen vond ik ook geen duidelijkheid of er verbeteringen in de sync-out zijn gekomen. Er is wel sync in, maar helaas alleen usb, tenzij dat dus erbij gekomen is.
Die 3 dingetjes dus.