Deluge Sequencer, Synthesizer + Sampler

synthstrom-deluge.jpg


Er is nog niet veel informatie over bekend. Een soort Fruity Loops in hardwarevorm?

Even een copy-paste van Synthopia:
Synthstrom Audio has announced that they will be launching the new Deluge sequencer/synthesizer/sampler Oct 22 at an event in Auckland, NZ, followed by a full web launch on Oct 25. The Deluge is a portable, combination synthesizer, sequencer and sampler that’s designed to let you create and perform electronic music computer-free. Developed by Synthstrom’s Rohan Hill, the Deluge features 128 RGB pads, arranged in a 16 x 8 grid; a built-in synthesizer; up to 12 minutes of sample playback from SD card; and sequencing of up to thousands of notes.
 
Bij mij werd het bedrag in de webshop 865,05 (inclusief shipping, als ik terugreken is het 52,90 voor shipping, dus 812,15 voor het apparaat zelf)

Dan rekent DHL nog 115,90 voor import (zal iets duurder geworden zijn?)

da's samen 980,95
 
Zeer tevreden met het bakie en met elke update wordt het maar leuker en beter. In het begin was ik niet kapot van de synth geluiden maar na wat draaien hier en daar en wat proberen kwam ik toch al snel tot bruikbare geluiden. Maar denk dat ik nog veel moet leren en proberen voordat ik hem helemaal onder controle heb.

Weet iemand of er een glide/slide optie is ?
 
Heb nu 4 patterns gemaakt met industriële en bass geluiden, deze klinken echt vet en rauw samen. Maar als ik er dan een 4x4 drum pattern erbij gooi klinkt het als of de kick helemaal niet past in het geheel. Van alles geprobeerd maar de kick blijft strak en de synth patterns lijken te huppelen net als of ze niet in sync zijn. Iemand een idee wat ik verkeerd doe?
 
Heb besloten hem te verkopen kan het printed menu bijna niet lezen en zelfs met een leesbril moet ik er met mijn neus boven gaan hangen wat alleen maar rugklachten opleverd. Misschien wordt ik wel te oud voor dit.:beard:
 
ik vind het prima te lezen (40 jaar oud, nog geen leesbril)
 
Houden zo ben zelf 56 en leesbril maar mijn ogen zijn ook erg achteruit gegaan door een chemokuur die ik het laatste half jaar heb moeten ondergaan.
 
Theoath: heftig! Ik hoop dat je er goed doorheen komt. Wist niet dat dat invloed kon hebben op je ogen (ook weer wat geleerd).

Na mijn matige ervaringen met de Synth-engine van de Novation Circuit stond ik niet te springen om de engine van de Deluge actief te gaan gebruiken (ik dacht aan samples van *echte* synths; met multis-sample kun je per octaaf een sample toekennen zodat het toch aardig klinkt).

Maar na het maken van een aantal tracks (ik ben niet van het delen; ik ben van het knoeien met knopjes en het dan aan mijn vriendin laten horen die dan instemmend knikt) ben ik toch wel heel positief!

Dat moest ik even kwijt :-)
 
Ik hoop dat ze dat live looping ook voor midi mogelijk maken! Lijkt mij een logische volgense stap. Het kan al wel, maar dan moet je wel eerst precies alle track lengtes vooraf instellen. Ik wil juist “on the fly” melodieën inspelen en dat de lengte zich automatisch aanpast
 
De 3.0 firmware is nu in open beta!

V3.0 new features
V3.0 adds support for audio clips and live looping, allowing you to use your Deluge more like a DAW, or more like a looper / loop pedal.
Also new is the QWERTY keyboard, allowing text input on your Deluge, and the naming of songs, presets, and more.
There are various other fixes and improvements too, and CPU-efficiency (meaning the number of sounds you can have playing at once) is always inching upwards, too.

Audio clips and looping
Create an audio clip in song view by turning a regular instrument clip (what we used to call a "track") into an *audio* clip: hold down a pad on it in song view and press the select knob.
It will default to receiving its audio input for recording from the left input channel. To change this, hold down the learn button and press on the clip. You can now select right, stereo, and two more options detailed below. Options which have a dot after them indicate that this input source will also be "echoed" straight back out - in other words, monitoring will be enabled for it.
Additional audio source options are MIX and OUTP. MIX records the Deluge’s internal audio without any master FX or volume applied, allowing you to “bounce” tracks. OUTP records the output with all master FX and volume. You’ll usually want MIX.
To record to an audio clip, just be in "record" mode, and "play" the clip. It'll start recording (its play-cursor will be read instead of white) and keep lengthening until you arm it to stop recording by tapping its launch pad again. As soon as it's stopped recording, it'll start playing back, all in sync.
To easily create a next overdub during playback, hold down the record button and press a pad on the next row down from an audio clip (we're still in song view, here). Your new overdub will arm, and begin recording shortly after. It'll keep extending until you tell it to stop.
Or, there's a "continuous layering" mode which will create an overdub of a fixed length, and as soon as that's finished recording, another one will begin, and so on, until you stop it (discarding an overdub - see below). To do that, hold the record button and press the audition/section pad on the row where you want to create the new overdub (below an existing audio clip).
Anytime an overdub is armed to begin recording, the whole overdub (which more technically is still also an "audio clip") will appear as a red bar. Tapping any pad on it will instantly delete it, in case you decide you don't want to record another overdub after all.
Undo and redo work in conjunction with all of these functions, just like you'd expect from a loop pedal.
You can go into an audio clip by tapping on it, just like a regular "instrument clip" (fka "track"). You'll see the waveform - but unlike regular waveform view, your view is zoomed to a note interval like 8th-notes, 16th-notes, etc. because your audio clip is locked to the beat.
In audio clip view, shortcuts are available for most parameters.
As well as recording, described above, you can also use the "browse" shortcut to load an audio file into an audio clip.
There's a special mode which allows you to record an audio clip like a basic loop-pedal does, and it'll take the tempo by looking at the length of the loop as soon as you stop it. To do this, record an audio clip while no other existing clip is playing and the metronome is off. Record your audio, then hit your clip's launch pad to stop the recording. The newly calculated tempo will blink on the display, and your loop / clip will instantly begin to play back.
If you want to "grab" the tempo from an existing audio clip (e.g. a loop loaded from file, or if you fiddled with the tempo and want the clip’s native tempo back), hold down the tempo knob and press on the clip - either its row in song view, or on any of the pads in audio clip view.

Audio clips and tracks in arranger
You'll be used to each row of pads in arranger representing an "instrument". Well now, a row of pads can also represent an "audio track" - a lane of audio-clip-instances just like the familiar lanes of "instrument-clip-instances" (previously we just called these track-instances).Think of the arranger as a DAW. You've got lanes for your instruments, lanes which are your audio tracks, and you'll put a bunch of clip-instances in your lanes.
(This paragraph is not very important and quite technical.) For a project where you've already done some looping in "song view", you'll notice that for each audio clip you recorded or created, there's a separate "audio track" (a lane) in arranger. If this seems confusing, you can just not worry about it. Or if you do want to know the reason (which won't really affect you), it's that the way the Deluge works, for multiple clips to sound at once, they have to be on separate "instruments" (remember?), and so for your multiple audio clip overdubs to sound at once, they have to exist on separate ones of the audio-clip equivalent of an "instrument", which is an "audio track", aka a "lane in the arranger for audio clip instances".
Anyway, that's not too important - if you want to use audio clips in arranger, you'll want to create one of these "audio tracks" (aka lanes) for yourself, so hold down an empty audition pad and press down on the select knob. This sets that row of pads to be a new audio track. You can even rename your audio track from the default AUDIO1, AUDIO2 etc, by holding its audition pad and pressing the new "name" shortcut pad (above arp mode). You could call it "GUITAR" or something - like you would name a track in a DAW.
And you can place new empty (and white) audio-clip-instances in your audio track by tapping in it, just like with any other lane in arranger. You can then tap them to go into audio clip view for that clip, and from there you can browse for an audio file.
Another crucial thing you'll want to do is record a new audio clip directly into one of these arranger audio tracks. See “arming clips and tracks for recording”, below.
To change your audio track's input channel, hold down the learn button and press the audio track's audition pad.

MIDI / instrument looping
Almost everything described above for audio clips and looping now works for regular instrument clips (synths, kits, etc) too! This allows you to record instrument clips whose length auto-extends til you tell it to stop, etc.
This will happen anytime you have a clip which is completely empty (no notes) and play it from the beginning with the Deluge in record mode (see below if you want to unarm this). Its play-cursor will be red to indicate this mode - the same as for recording audio clips.
MIDI / instrument looping does *not* have a version of the audio looping feature where the tempo is taken from your first loop.
When recording your various overdubs of instrument clips, unlike for audio clips, only one will sound at a time - because they're playing through the same instrument (e.g. same synth), and that's how the Deluge works - only one active clip per instrument.

Arming clips and tracks for recording
Clips in song view are armed to record by default if they don’t already contain audio (if audio clip), or notes (if instsrument clip). To deactivate this, hold down the record button. Clips’ launch pads will begin blinking red to indicate that they’re armed to record - as they are by default. Tap one to deactivate it.
And the system is very similar in arranger - except arming is off by default. Hold down record, then tap the mute/launch pad for a row/track. That will then become armed to record a new clip (audio or notes) when you press record.

MIDI / pedal control
There are some new commands you can set up in the settings menu -> MIDI -> CMD. These are: UNDO, REDO, and LOOP. The first two are self-explanatory. LOOP is basically a one-stop live looping control. It’ll start playback and recording (you’ll first want an empty clip already set up), or close a loop if one is already recording. Or, if no empty clip to record to, it’ll create an “overdub” (see above) below the last-recorded clip. Or if you’re holding down a pad on a clip in song view as you activate the LOOP command, it’ll create the overdub from that clip.

Advanced click-free audio looping with extra “margins” recorded (it’s on by default, so you don’t have to read this)
Enabled (by default) in settings menu -> RECOrd -> MARGins. Switch to ON.
With the margins setting on, audio clips recorded from external sources will get a few milliseconds of extra audio captured at their start and end, to allow a crossfade to be done at the loop point, to avoid those nasty clicks that inherently result from jumping back to the start of a waveform.
Yup - to do this it even recalls the last few milliseconds of audio from a buffer from before you even hit the button to record. This extra audio is just written into the WAV file as part of the main waveform, along with tags indicating the intended actual start and end points - meaning that if the WAV file is later loaded into another Deluge project it'll know what to do with it. Other software / hardware may or may not know what to do with these tags; if you're intending to use your Deluge-recorded audio clips in other devices without hiccups, you have the option of switching MARGins back OFF - but of course you'll lose the benefits of this feature.
And that's it - you shouldn't hear any clicks at the loop point. Just a little bit of a dull thud in some cases - that's the sound of a crossfade between two portions of a wave whose frequency content isn't necessarily in phase.
The crossfading even works hand-in-hand with the time stretching algorithm to deliver the best result.
So, that's what happens when the loop point is hit - but this does nothing to help the potential click you might hear when the waveform is played from the start for the first time if it didn't start right on a zero-crossing, with no previous iteration to crossfade from. For this, there’s an attack setting. It defaults to slightly on when margins are in use for a given recording, or off otherwise.
Internal recordings (from MIX or OUTP) do not record these extra margins (and so they don't crossfade), and they do not enable an attack-time by default. This is expected to sound the best in most cases.

Audio clip squishing / trimming / changing loop points
You can shorten an audio clip just like an instrument clip (formerly called a “track”) - while viewing it, hold down shift and turn the <> knob. For audio clips, this squishes its audio contents to the new length. If you instead want to trim or extend its end, then tap a pad at the right-most end of the visible waveform. A red marker will begin blinking there. That's the loop-point - looking similar to in “waveform view”, which you might already be familiar with. Now tap where you want to move it to. That's it. You can tap the red marker again to make it disappear again.
Or, you can enter “waveform view” for an audio clip to do a low-level edit of the start and end points. In here, just like how it is for regular old samples, e.g. “snares”, the waveform is white - so you know you're not in just "audio clip view", where of course you also see the waveform but it's coloured. This editing of start and end points here in “waveform view” is not quantized to anything, and you can zoom right into the individual sample level. The audio clip stays the same length, so will continue to loop at, say, “120bpm” - you’re just changing the region of the waveform which will be squished into that amount of time.

Recording count-in
There's now a recording count-in option! Enable it in settings menu -> RECO -> COUN. Then anytime you begin playback (with Deluge as "master") with the record button enabled, it'll do a count-in first. But it won’t do the count-in if recording is going to begin for just one audio clip from which it’s going to auto-detect the tempo - see above.

QWERTY and file management
Qwerty mode general
You can now enter text on the Deluge, and name your songs, synths, kits and more.
Now anytime you're in a saving / loading / browsing interface, pads will illuminate to illustrate a qwerty keyboard, and you can start typing. This includes even the sample file-browser.
When loading songs, you'll need to tap a pad first in order to make the qwerty keyboard appear - this is so as not to obscure the visual song preview you see.
So, you can name your songs / presets now. Alternatively, you can still browse / save numbered files just like before.
As you start typing, the rest of the filename is automatically "predicted" if a matching file exists - just like when typing a web url. Use the <> knob to move left and right.

Renaming sounds ("drums") within a kit
There's a new shortcut pad - the pad above arp mode. Shift+pressing that allows you to rename the currently selected sound within a kit.

Change to handling of preset suffixes
Presets are no longer automatically renamed to have a letter suffix (e.g. 1A) when a song is loaded or when you turn the gold knobs. Instead, there's the system detailed below.

New preset loading interface
You can still select presets like before by just turning the select knob. But if you want some more advanced options, and a qwerty keyboard, then press load+synth or load+kit. So you can easily type the name of the preset you want.
Now, suppose you want to load preset 2, but another track is already using preset 2 so you can't (this new interface will give you a "USED" alert in this case). You can long-press the load button, bringing up a context menu allowing you to CLONe the preset, causing it to load afresh as preset 2A. Give it a go - it may sound like a complicated system from my instructions, but I feel this is a much nicer solution than the automatic renaming way from before.

Deleting files
Now, in any browsing interface, including for samples and presets, you can shift+press the save button to delete - it'll prompt you "DELE" first.

Overwrite confirmation
Now, anytime you're going to save over an existing file, it'll prompt you "OVER" first.

USB host mode for MIDI devices
You must power your Deluge with a DC (centre-negative!) adapter in order to use this feature - it won’t work on battery power. The Deluge is able to deliver a little bit of power to connected devices, but not much. Basic controllers without lots of LEDs should work in many cases, but not everything will. If your MIDI device has the option to provide it with power externally, that will get you around this limitation.
To do this, you need to have the USB MIDI device connected when you boot the Deluge up. Once it's connected like this, you can even disconnect and reconnect the device, but you won't be able to successfully connect your Deluge to a computer until you reboot.
Some USB MIDI devices actually present themselves to their host as a “hub” - not just a MIDI device. Unfortunately, the Deluge does not yet support such devices, though support is hopefully coming in the near future. If such a device is detected, the Deluge will blink “HUB”, so you’ll know that this is the reason it won’t work. Or, it’ll blink “MIDI” for a working MIDI device, or “UNKNown” for anything else. If your device doesn’t work and you get no error message, it may be a power issue - see above.
Currently, hosted MIDI USB devices are for MIDI input only - not output. I’m hoping to add to this, possibly even during the beta testing phase.

Notes for Deluge 3rd-party developers
Deluge XML files now look a bit different. Ones saved in the old format will still load fine. But if your software needs to *read* Deluge XML files, a lot of what were “tags” are now “attributes” in files saved from V3.0. I’m putting together some documentation on the format in the next couple of days.
 
Ik ga een nieuw panel bestellen voor de nieuwe shortcuts etc.

Als er nog meer mensen zijn die dat willen, kunnen we evt. misschien meer panels/overlays tegelijk bestellen om de verzendkosten/invoerkosten te delen?
 
Er is nu een kit editor uit voor de deluge. Heeft wel win10 nodig (& .net core).

 
Firmware 4.0 is officieel en public.

4.0.0 FIRMWARE OUT NOW!​

We're very excited today to announce the arrival of our huge 4.0 software update.

Instructional videos and downloads links are at the bottom of this spiel.

Highlights include:

  • Wavetable synthesis, and improved single-cycle waveform playback.
  • Support for MIDI Polyphonic Expression (MPE), and similarly MIDI polyphonic aftertouch. The Deluge can receive MPE from external MIDI controllers that support it, it can record this data, and the internal Deluge synths can respond to it. And this MPE data may also be output again to an external synth.
  • Euclidean sequencing - per row of a clip on the Deluge. This also means that now individual rows within a clip may be set to different lengths.
  • Sequences can be set to play in reverse, or to ping-pong.
  • Synths, kits and songs may be put into folders, and the user can browse these when saving and loading.
  • MIDI input devices (and to a limited extent output devices) may be differentiated and treated separately, so that two devices sending on the same MIDI channel won’t be confused.
  • Improved handling of regular MIDI pitch bend and channel pressure. Adjustable MIDI pitch bend ranges.
  • Sharing presets along with their audio files, with other Deluge users, is now easier.
MPE SUPPORT
This massive release makes the Deluge the first standalone hardware sequencer to offer comprehensive MPE (MIDI Polyphonic Expression) support, allowing you to record, edit and transmit expressive MPE with compatible devices. You can also use external MPE devices to get expressive with the Deluge’s internal synth/sample engine. Tip: combine with the Deluge’s multisample support to bring expression to everything!

EUCLIDEAN SEQUENCING & INDIVIDUAL ROW LENGTH
Euclidean note entry brings an entire new method of beat and melody creation to the Deluge. Coupled with the ability to now make any row within a kit, any length, this infinitely broadens the scope for new rhythmic variations and ever-evolving melodies.

You can set the length of a row, dial in how many steps you would like to play on that row (automatically divided ‘musically’), and then move those notes horizontally - this becomes not just a new way to make innovative rhythms, but an incredibly versatile performance tool.

PLAY-DIRECTIONS
If being able to set the length of a row wasn’t enough, you can now tell the Deluge what direction (forward, reverse or ping-pong) to play-back those particular notes and not only that, you can have each and every row playing a different direction. Warning: fun.

POLYPHONIC AFTERTOUCH, IMPROVED “MONO” EXPRESSION
In bringing MPE to the Deluge, we at the same time introduced support for good ol’ MIDI polyphonic aftertouch, plus you can now record both pitch bend and channel pressure (aka monophonic aftertouch) into synth, MIDI and CV clips. And, this data now stays with the clip even when you change presets or switch between clip type (e.g. from MIDI to synth etc.).

Previously, synth clips could only record pitch bend, not channel pressure, and CV clips couldn’t record either.

ADJUSTABLE BEND RANGE
The Deluge is no longer stuck with a 1-octave bend range. Now, there’s a global setting under DEFAults -> BEND to set the default bend range. This should default to 12 semitones (1 octave) for all existing users, it will default to the more normal 2 semitones for new users. Anyway, you can go ahead and change it.

WAVETABLE SYNTHESIS, AND IMPROVED SINGLE-CYCLE WAVEFORM PLAYBACK.
How about an entirely new form of synthesis? The Deluge will now support Wavetable files, Ringmod on the Deluge is also totally compatible with Wavetable, you may even put a separate wavetable in each of the two oscillators, with each of their wavetable-positions affecting the resulting sound.

The Deluge has always supported the playback of single-cycle waveforms by loading them as samples. But now, a technically superior option is for these to be played as a wavetable, as the wavetable engine is more fit for this purpose: it is more CPU-efficient, and will produce higher quality sound with less aliasing, particularly with high notes. It also allows the use of ringmod and oscillator sync. The wavetable-position parameter is not available when playing single-cycle waveforms, as there are not multiple cycles to interpolate between.

PRESET & SONG FOLDERS
Our users jumped for joy when we announced this new addition. You can now separate your 1 million presets and songs into folders to make navigation easier!

DIFFERENTIATING MIDI INPUT DEVICES
Now, the Deluge will differentiate between MIDI coming from different hosted USB devices, and MIDI into the input DIN port, and from a connected computer which is hosting the Deluge.

Let’s say you have the Deluge hosting say a Keystep via USB (and that’s through a USB hub), and you’ve actually learned all 16 channels from that Keystep to different synths on the Deluge. Well, then you could connect another USB MIDI device to your hub, and learn those 16 MIDI channels to yet another 16 synths on the Deluge. And whatever MIDI device is plugged into the Deluge’s DIN input will have its 16 channels treated as independent yet again.

IMPROVED MODULATION MATRIX
Lastly, we’ve also improved our modulation matrix! - The feature where the modulation-depth of a source-param pair (or “patch cable”) can itself be modulated by another modulation source – well, previously the Deluge could only handle doing this for *one* such patch-cable per synth. This limitation has now been removed, and you can do it for as many patch-cables as you want, subject to other existing limitations.

 
Vanaf gisteren, 09/09 hebben alle nieuwe deluges een oled scherm. Heb je nog een oudere, dan kan het oled scherm achteraf gemonteerd worden, maar wel via synthstrom.
De prijzen worden ook in de komende tijd omhoog gegooid, inflatie of zo..



Deluge oled
 
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